Boeken Game Developer

Het aantal bedrijven in Nederland dat games ontwikkelt is relatief klein, dus het aantal beschikbare vacatures voor Game Developers ook. Dit staat tegenover een steeds groter aantal studies in de richting van Game Development, waardoor de kans om snel een baan als Game Developer te vinden niet heel groot is. Daarentegen is er erg veel vraag naar onder andere programmeurs, waar je met je vaardigheden als Game Developer dus ook terecht kunt.
 
Binnen de wereld van de IT zijn er heel veel verschillende functies en specialisaties waarin je je kunt door ontwikkelen. Uiteindelijk is vaak de functie van CIO (Chief Information Officer, oftewel het hoofd van de IT-afdelingen binnen een grote corporatie) het hoogst haalbare binnen dit vakgebied.
 
Er zijn een hoop verschillende manieren om je te verdiepen in het beroep Game Developer. Je kan een opleiding volgen, maar er zijn nog andere laagdrempelige manieren om aan die kennis te komen. Hieronder kan je diverse boeken, Ebooks of DVDs vinden waarmee je meer kan leren over de functie en de inhoud van het beroep Game Developer. Er zijn boeken voor de beginner of voor de Game Developer die verder wilt ontwikkelen binnen het vakgebied.

De 70 beste boeken voor een Game Developer:

Physics For Game Developers

Physics For Game Developers

Physics For Game Developers - Engels | Paperback | 9781449392512 | 26 april 2013 | 551 pagina's

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage …

Aaron Marks' Complete Guide to Game Audio

Aaron Marks' Complete Guide to Game Audio

Aaron Marks' Complete Guide to Game Audio - Engels | Paperback | 9781138795389 | 20 maart 2017 | 543 pagina's

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks' Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon …

Panda3d 1.7 Game Developer's Cookbook

Panda3d 1.7 Game Developer's Cookbook

Panda3d 1.7 Game Developer's Cookbook - Engels | E-book | 9781849512930 | 23 maart 2011 | 336 pagina's | Adobe ePub

This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in. If you are a developer with experience in Python, Panda3D, and optionally C++ and shading languages and you are looking for quick and easy to integrate solutions to common game …

Animation Unleashed

Animation Unleashed

Animation Unleashed - Engels | E-book | 9781615930111 | 01 oktober 2008 | 280 pagina's | Adobe ePub

Animation is a powerful tool for communication. This book reveals key principles, useful for both professional and beginner animators, which will help them harness the full power of this exciting and ever expanding medium.

Computer Game Developer

Computer Game Developer

Computer Game Developer - Engels | Hardcover | 9780791087008 | 01 januari 2006 | 72 pagina's

This series investigates unusual careers in science-related fields and finds out about commonly considered ways in which science can be put to use. With full colour phtographs and illustrations. Ages 12-16 years.

The Publishing Challenge for Independent Video Game Developers

The Publishing Challenge for Independent Video Game Developers

The Publishing Challenge for Independent Video Game Developers - Engels | Hardcover | 9780367416744 | 26 februari 2020 | 248 pagina's

This practical guide book defines what game publishing means for the Indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Also, it establishes a catalog of current known publishers with somesalient characteristics and gathered a list of useful publishing tools.

AI for Game Developers

AI for Game Developers

AI for Game Developers - Engels | E-book | 9781491900109 | 23 juli 2004 | 392 pagina's | Epub zonder kopieerbeveiliging (DRM)

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next …

Physics for Game Developers

Physics for Game Developers

Physics for Game Developers - Engels | Paperback | 9780596000066 | 01 november 2001 | 352 pagina's

Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game Developers serves as the starting point for …

What's it Like to be a...? Game Developer

What's it Like to be a...? Game Developer

What's it Like to be a...? Game Developer - Engels | Paperback | 9781408114223 | 17 augustus 2009 | 48 pagina's

This series provides fun and accessible careers information for young people choosing what to study post-14. Each title offers a behind-the-scenes tour of a high-interest job typically entered through a vocational route. Snappy, easy-to-digest information and case studies are supported by a comprehensive guide to training and entry routes. At the end of year 9, …

Embed With Games

Embed With Games

Embed With Games - Engels | Paperback | 9781846973444 | 02 november 2015 | 136 pagina's

In 2014 games critic Cara Ellison rather flippantly pledged to the internet she'd leave home, become itinerant, and travel around the world to live with and write about some of the most interesting game developers and their cultural outlook. As your 'cyberpunk hair-dyed Attenborough', originally Cara put up the Embed With Games series monthly on …

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