Boeken Docent game programmeren

Het arbeidsmarktperspectief voor de docent game programmeren is gemiddeld. Er komen steeds meer opleiding in de richting gamedevelopment bij omdat de gameindustrie blijft groeien en er veel mensen werkzaam willen zijn binnen deze sector. De werkgelegenheid is nu gemiddeld maar kan blijven groeien.

Er zijn een hoop verschillende manieren om je te verdiepen in het beroep Docent game programmeren. Je kan een opleiding volgen, maar er zijn nog andere laagdrempelige manieren om aan die kennis te komen. Hieronder kan je diverse boeken, Ebooks of DVDs vinden waarmee je meer kan leren over de functie en de inhoud van het beroep Docent game programmeren. Er zijn boeken voor de beginner of voor de Docent game programmeren die verder wilt ontwikkelen binnen het vakgebied.

De 87 beste boeken voor een Docent game programmeren:

The Gamer's Brain How Neuroscience and UX Can Impact Video Game Design

The Gamer's Brain How Neuroscience and UX Can Impact Video Game Design

The Gamer's Brain How Neuroscience and UX Can Impact Video Game Design - Engels | Paperback | 9781498775502 | 14 augustus 2017 | 272 pagina's

This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. This knowledge will help readers identify the ingredients for successful and engaging video games, while providing a better experience for their audience.

Fast Fourier Transform Algorithms for Parallel Computers

Fast Fourier Transform Algorithms for Parallel Computers

Fast Fourier Transform Algorithms for Parallel Computers - Engels | Paperback | 9789811399671 | 17 oktober 2020 | 114 pagina's

Following an introduction to the basis of the fast Fourier transform (FFT), this book focuses on the implementation details on FFT for parallel computers. Chapter 5 explains multi-dimensional FFT algorithms, Chapter 6 presents high-performance FFT algorithms, and Chapter 7 addresses parallel FFT algorithms for shared-memory parallel computers. Following an introduction to the basis of the …

Learn Python With Minecraft

Learn Python With Minecraft

Learn Python With Minecraft - Engels | Paperback | 9781593276706 | 01 december 2015 | 296 pagina's

Learn to Program with Minecraft is a kid-friendly introduction to customizing Minecraft with Python programming.

Roblox

Roblox

Roblox - Nederlands | Hardcover | 9789030503910 | 05 oktober 2018 | 96 pagina's

Dit Roblox-handboek gaat helemaal over de beste en meest avontuurlijk spellen in Roblox. Het staat boordevol tips, uitleg en sneak previews in de Roblox wereld. Dit handboek gaat helemaal over de beste en meest avontuurlijke spellen in Roblox. Het staat boordevol tips, uitleg van spelontwikkelaars en sneak previews van wat je de aankomende periode kunt …

Destiny

Destiny

Destiny - Engels | Hardcover | 9781789095708 | 21 december 2020 | 168 pagina's

Bungie presents the Destiny Grimoire Anthology, a must-have collectible lore compendium designed and assembled for Destiny's devoted and enlightened scholars and lore lovers, as well as fans of fantasy and science fiction storytelling. Until now, the myths, mysteries, and machinations of the Destiny universe were found hidden throughout the worlds - enticing threads that hinted …

Pac-Man special edition

Pac-Man special edition

Pac-Man special edition - Engels | Hardcover | 9789083077406 | 01 december 2020 | 250 pagina's

'Een prachtig ontworpen en uitvoerig onderzochte visuele geschiedenis van de eerste rockstar in videogames!' - Ernest Cline, Auteur van Ready Player One. PAC-MAN: Birth of an Icon onderzoekt de ontwerpfilosofie en de oorsprong van het spel via de kunstenaars, ontwerpers, ontwikkelaars en andere creatieve teams die PAC-MAN tot leven brachten en staat vol met historisch …

Hands-on Rust

Hands-on Rust

Hands-on Rust - Engels | Paperback | 9781680508161 | 31 juli 2021 | 325 pagina's

Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from Hello, World to building a full dungeon crawler game. With this book, you'll …

Sams Teach Yourself - Unity Game Development in 24 Hours, Sams Teach Yourself

Sams Teach Yourself - Unity Game Development in 24 Hours, Sams Teach Yourself

Sams Teach Yourself - Unity Game Development in 24 Hours, Sams Teach Yourself - Engels | E-book | 9780137445158 | 08 oktober 2021 | Adobe ePub

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated …

Combinatorial Algorithms

Combinatorial Algorithms

Combinatorial Algorithms - Engels | E-book | 9780486152943 | 26 april 2012 | 368 pagina's | Adobe ePub

This updated edition presents algorithms for shortest paths, maximum flows, dynamic programming and backtracking. Also discusses binary trees, heuristic and near optimums, matrix multiplication, and NP-complete problems. Includes 153 black-and-white illustrations and 23 tables.

JavaScript from Beginner to Professional

JavaScript from Beginner to Professional

JavaScript from Beginner to Professional - Engels | E-book | 9781800566774 | 15 december 2021 | Adobe ePub

Start your journey towards becoming a JavaScript developer with the help of more than 100 fun exercises and projects. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Write eloquent JavaScript and employ fundamental and advanced features to create your own web apps Interact with the browser …

per pagina